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Home The Group Buy Vault Creating 3D VTuber characters using Blender and Unity
The Group Buy Vault

Creating 3D VTuber characters using Blender and Unity

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Here is the description of the Coloso class with the image removed:

This Coloso class features Rui Ricia, a highly prominent 3D character artist who has worked on notable projects like Alternative Girls, War of Ashird, and custom models for VShojo’s Froot.

The course teaches students how to transform a 2D illustration or design sheet into a fully-functional, showcase-ready 3D VTuber avatar using a professional workflow.

Key Areas of Focus

  • Blender Anime Modeling: Translating 2D character sheets into 3D. It covers mapping out correct anime proportions, modeling the head/topology, hair flow, body, and clothing elements.
  • Texturing & UV Unwrapping: Painting realistic details onto the character meshes to match a vibrant, stylized 2D aesthetic.
  • Rigging & Blendshapes (Shape Keys): Setting up humanoid bones, weight painting, and creating essential blendshapes for mouth shapes (lip-syncing), blinks, and dynamic emotional facial expressions.
  • Unity Integration & VRM Setup: Bringing the Blender model into Unity to convert it to a VRM format, configuring shaders (MToon Shader), and adding physical simulations (VRM Spring Bones for hair/clothing movement and colliders).
  • VSeeFace Live Setup: Connecting the finalized avatar to VSeeFace for live face-tracking, streaming, or video recording.
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