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Home The Group Buy Vault Unreal Engine Open-World Action RPG Development
The Group Buy Vault

Unreal Engine Open-World Action RPG Development

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Course Overview

  • Instructor: Park Jonghyuk (former TD/PD, now an indie developer).
  • Core Objective: Teaching 1-person teams or small groups how to build high-quality, large-scale open-world action RPGs efficiently using Unreal Engine as the primary tool.
  • Format: 40 lessons, approximately 9 hours and 27 minutes of content.

Key Learning Areas

  1. Realistic World Building: Creating massive open-world environments using Unreal Engine’s Landscape system, including procedural foliage and level design techniques.
  2. Character Development: Utilizing MetaHuman to create realistic game characters and applying animation controls/blending.
  3. Action RPG Programming: Implementing core gameplay mechanics using Blueprints, including:
    • Player and enemy AI interaction.
    • Combat and collision systems.
    • Skill and attack logic.
  4. Production Workflow: The course covers the end-to-end process, from initial landscape building to final game execution, specifically tailored for individual developers looking to maximize efficiency.

Targeted Audience

  • Individual developers or small teams interested in Unreal Engine-based game development.
  • Aspiring indie developers who want to create high-quality, graphics-heavy open-world action RPGs.
  • Those who want to build a portfolio capable of attracting interest from international publishers.

Message me to purchase – https://t.me/keyzobb

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