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Home Courses Blender Everything I learnt about Environment Art – Mini Series – Sculpting Materials in Zbrush
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Everything I learnt about Environment Art – Mini Series – Sculpting Materials in Zbrush

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This is a mini-series in my environment art tutorial – Everything I learnt about environment art. 

The first mini-series is based on sculpting materials in ZBrush. I usually spend time on my art, trying to improve my skills; I wanted a project that allowed me to focus purely on improving my sculpting skills, specifically targeting material definition. I looked for tutorials on this, but they were typically focused on a specific asset. I set up my project and created a tutorial to share what I learned. 

The project focused on creating studies of materials, starting with primitive objects available in ZBrush, such as cubes or spheres, and creating a cool portfolio piece while practising sculpting. I hope you enjoy it, follow along, and make your own cool studies! 

The tutorial is broken down into chapters. You can see the chapters, details and runtime below. 

  • Chapter 1 – Introduction, Project Overview, Zbrush Basics – 35m runtime
  • Chapter 2 – Sculpting Wood, Metal, Rock & Concrete  – 4h 41m runtime 
  • Chapter 2 – Rendering – 30m runtime
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